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Old Jun 05, 2005, 09:01 AM // 09:01   #1
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Default Are all pet skills broken since last update?

Since the last Guild Wars update (June 1), several pet skills are completely broken:

- As discussed in this thread, Feral Lunge only always causes 3 seconds of bleeding, where it should be 21 seconds for rank 12 in Beast Mastery.
- As discussed in this thread on gwonline, Revive Animal recovers much, much less health than it is supposed to.

Has anyone noticed other pet skills that don't work correctly anymore? It seems that these skills now always behave as if you have rank 0 in Beast Mastery.

Of course, all of this doesn't help rangers, and beast masters in particular, at all, having a hard time enough already in being taken seriously. Feral Lunge in particular has always been the most important skill for beast masters, and now that these skills are broken there really is no point anymore in bringing a pet...
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Old Jun 05, 2005, 11:19 AM // 11:19   #2
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Interesting.
However, my poor lizard has been stuck in his cage ever since the desert missions (i've finished the game) because he wasn't a worthy meat shield.

He only goes for a walk when i'm escorting noobs through old ascalon.
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Old Jun 05, 2005, 12:13 PM // 12:13   #3
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Yea I noticed... I think they are refining the beast attack skills, cause they dont seem to do much of anything beyond base as they should... even at level 20 my pet is OK but not great... I decided to try a different one and level it up and found the same thing...

I'm working on getting that spider from the underworld to see what it can do. but my instincts are its all the pets atm. till its fixed... They just do the base dmg and it increases with leveling... but other then that the extra skills dont seem to do much extra.

Attached is a base table for pets from charmed base levels... this may help you when choosing a pet to use to complement your build. Source, Prima Stratagy Guide, which I Highly recomend. it has all sorts of good material in it for chapter one... At least for what we have so far in the game...
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Last edited by =HT=Ingram; Jun 05, 2005 at 12:16 PM // 12:16..
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Old Jun 05, 2005, 01:20 PM // 13:20   #4
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I wish they can eliminate the need to carry Charm Animal as a skill in order to bring a pet. Comforting animal as a skill is useful, but charm animal? Come on, what's the point of taking Charm Animal anyway since there's no way for us to charm another animal without talking to tamer first. It just takes a valuable skill slot.
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Old Jun 05, 2005, 01:25 PM // 13:25   #5
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or make charm animal and comfort animal the same type thing so if you have a pet you rez and heal it with charm and if you dont then you get a pet by using it...
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Old Jun 05, 2005, 03:07 PM // 15:07   #6
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For the ability to have your pet with you, you have to pay some in-game price. In this case it is the requirement to equip Charm Animal if you want your pet to come along. If you want the benefit of they pet, you have to pay the price.
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Old Jun 05, 2005, 03:14 PM // 15:14   #7
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Quote:
Originally Posted by =HT=Ingram
Yea I noticed... I think they are refining the beast attack skills, cause they dont seem to do much of anything beyond base as they should... even at level 20 my pet is OK but not great... I decided to try a different one and level it up and found the same thing...

I'm working on getting that spider from the underworld to see what it can do. but my instincts are its all the pets atm. till its fixed... They just do the base dmg and it increases with leveling... but other then that the extra skills dont seem to do much extra.

Attached is a base table for pets from charmed base levels... this may help you when choosing a pet to use to complement your build. Source, Prima Stratagy Guide, which I Highly recomend. it has all sorts of good material in it for chapter one... At least for what we have so far in the game...
what the strategy guide? i never heard of it, can someone tell me where to find it?
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Old Jun 05, 2005, 05:53 PM // 17:53   #8
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Quote:
Originally Posted by Star Ranger
If you want the benefit of they pet, you have to pay the price.
The question at hand is whether or not the price is worth the pet. Many rangers are saying the price is not worth the benefit, and leaving their pet at home.
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Old Jun 07, 2005, 07:45 AM // 07:45   #9
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Its available in most computer stores selling the game viruzzz. Just ask for it or look it up online. it runs for $19.99 retail. Arenanet has put an announcement for it now in the login announcements for Guildwars. so its authorized
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Old Jun 07, 2005, 09:48 AM // 09:48   #10
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Quote:
Originally Posted by Blind Panic
The question at hand is whether or not the price is worth the pet. Many rangers are saying the price is not worth the benefit, and leaving their pet at home.
Indeed the pet is pretty weak and surely not worth the one skillslot, and if you want to be sure you can keep your pet the full mission you have to equip even 2 skills with it, that leaves only 6 slots open for other stuff and your pet is still weak without much skills. Indeed you can go full beastmaster and fill your bar with fully petskills, but then the question arrise is your pet worth that much?
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